Namespace: CB_Modules

CB_Modules

Static class that contains all the modules and the tools to manage them.

Source:

Members


<static> modules :Object

Contains all the modules, one per property.

Type:
  • Object
Properties:
Name Type Description
name_of_the_module CB_Modules.MODULE

Object that contains the module data. The property name must be the name of the module.

Source:

<static, readonly> STATUSES :integer

Enum which defines possible module statuses.

Type:
  • integer
Properties:
Name Type Default Description
FAILED integer -1

The module has failed to load.

UNKNOWN integer 0

The module has an unkwnown status.

UNLOADED integer 1

The module is not loaded yet. Default status.

LOADING integer 2

The module is being loading.

LOADED integer 3

The module has loaded successfully (coudl be not ready yet).

READY integer 4

The module has loaded successfully and it is ready to be used.

Source:

Methods


<static> addNeededFiles(moduleName, neededFiles) → {boolean}

Attaches files to a module.

Parameters:
Name Type Description
moduleName string

Name of the module which will contain the new files.

neededFiles CB_Modules.NEEDED_FILES

The "neededFiles" parameter for the module.

Source:
Returns:

It will return true if succeeded or false otherwise.

Type
boolean

<static> addNeededModule(moduleNameParent, moduleName, neededFiles) → {boolean}

Attaches one module to another one.

Parameters:
Name Type Description
moduleNameParent string

Name of the parent module where the new child module will be attached to.

moduleName string

Name of the new child module which will be attached to the given parent.

neededFiles CB_Modules.NEEDED_FILES

The "neededFiles" parameter for the new child module.

Source:
Returns:

It will return true if succeeded or false otherwise.

Type
boolean

<static> editProperty(moduleName, property, value [, type] [, iterateArray]) → {boolean}

Modifies a desired property of a given module.

Parameters:
Name Type Argument Default Description
moduleName string

Name of the module which contains the property to modify.

property string

Name of the property to modify.

value *

Value desired for the property.

type 'array' | 'object' | 'scalar' <optional>
'scalar'

Type that the property uses.
If it is "array", the given "value" will be attached at the end of the array (all in a new single index if the "iterateArray" parameter is set to false, or each value in a new index otherwise).
If it is "object", the given "value" and the given "property" to modify will be treated as objects and the members of the "value" will be copied one by one (overwriting previous members in the case they existed).
If it is "scalar" or any other, the given "property" value will be replaced with the given "value".

iterateArray boolean <optional>
false

If is set to true and the given "type" is "array", the given "value" will be considered an array and will be iterated to copy each of its values to a new index in the destiny. Otherwise, if it is set to false and the given "type" is "array", the given "value" will be attached at the end of the array in a new single index.

Source:
Returns:

It will return true if succeeded or false otherwise.

Type
boolean

<static> get(moduleName) → {CB_Modules.MODULE|null}

Returns a CB_Modules.MODULE object for module management.

Parameters:
Name Type Description
moduleName string

Name of the desired module.

Source:
Returns:

If found, it will return the CB_Modules.MODULE object desired. Otherwise, it will return null.

Type
CB_Modules.MODULE | null

<static> getProperty(moduleName, property) → {*|null}

Gets the value of a desired module property (or returns null).

Parameters:
Name Type Description
moduleName string

Name of the desired module.

property string

Name of the desired property.

Source:
Returns:

If found, it will return the value of the desired module property. Otherwise, it will return null.

Type
* | null

<static> setStatus(moduleName, status) → {boolean}

Sets a status for a given module.

Parameters:
Name Type Description
moduleName string

Name of the module.

status integer

The desired status. Must be a value that exists in the CB_Modules.STATUSES enum.

Source:
Returns:

It will return true if succeeded or false otherwise.

Type
boolean

Type Definitions


CALLBACK(scriptPath)

Callback for the different events of a module.

Parameters:
Name Type Description
scriptPath string

The value for the "scriptPath" parameter used by CB_init when it was called.

Source:

MODULE

Object that contains a module.

Type:
  • Object
Properties:
Name Type Description
name string

Name of the module.

status CB_Modules.STATUSES

Module status.

onCall CB_Modules.CALLBACK

Callback for when the module is called to be loaded. Being "this" the CB_Modules.MODULE object itself.

onLoad CB_Modules.CALLBACK

Callback for when the module loads successfully. Being "this" the CB_Modules.MODULE object itself.

onReady CB_Modules.CALLBACK

Callback for when the module is totally ready. Being "this" the CB_Modules.MODULE object itself.

onFail CB_Modules.CALLBACK

Callback for when the module fails to load. Being "this" the CB_Modules.MODULE object itself. NOT IMPLEMENTED YET.

neededFiles CB_Modules.NEEDED_FILES

Object containing the needed files.

neededModules array

Array of CB_Modules.NEEDED_MODULE objects, containing the needed modules.

credits string

Credits of the module.

Source:

NEEDED_FILE

Object that contains a needed file for a module.

Type:
  • Object
Properties:
Name Type Argument Default Description
load boolean <optional>
false

Defines whether to load the file or not.

mandatory boolean <optional>
false

Defines whether the file is mandatory. If the file is not mandatory, its module could be declared as loaded successfully before the file is loaded (and maybe never will).

absolutePath boolean <optional>
false

Defines whether the path of the file is relative to the path of the main script or absolute.

loadChecker CB_Modules.neededFile_LOAD_CHECKER <optional>

Callback that will be called when the file tries to be loaded and should return true if the file needs to be loaded.

id string <optional>

Desired string to identify the file.

requires array <optional>

Array of strings with the IDs of the files that must be loaded before loading this file. The file will not be loaded until the required files are loaded first.

Source:

NEEDED_FILES

Object that contains the needed files for a module. Each property will represent a needed file.

Type:
  • Object
Properties:
Name Type Description
path_to_the_file CB_Modules.NEEDED_FILE

Object that contains a needed file for a module. The property name must be either the path to the file or a variable containing it. Tto use a variable, the name of the property must start with "VALUEOF_" and continue with the name of the variable. In the case that the variable is an object, each property must be separated by a dot (".").

Source:

NEEDED_MODULE

Object that contains a needed module for a parent module.

Type:
  • Object
Properties:
Name Type Description
name string

Name of the module.

neededFiles CB_Modules.NEEDED_FILES

Object containing the needed files.

Source:

neededFile_LOAD_CHECKER(filepath, neededFile) → {boolean}

Callback that is called before loading a file and should return true if we want to load the file or false otherwise.

Parameters:
Name Type Description
filepath string

Filepath of the needed file (including the filename).

neededFile CB_Modules.NEEDED_FILE

Object that contains the needed file.

Source:
Returns:
  • Returns true if we want to load the file or false otherwise.
Type
boolean